This update should also fix the bug that heights did not copy across occult transformations (e.g. Also the Regions on the SimModifiers have been changed to actually make sense. So this update now only writes to body_modifiers. body_modifiers (where they should have gone all along, due to the SimModifier Region being FEET for all sliders).
face_modifiers, which still applied the sliders visually even though CAS hotspots put the sliders under sim_info.facial_attributes.
The mod previously used sim_info.facial_attributes.